There is a thread that has been running on the women-dev mailing list (igda’s list for women in game development) addressing feelings of guilt related to killing in video games; it’s been somewhat nebulous in that the degree of guilt felt varies depending on the creature, the situation, and the video game being played. For example, in WoW there is a mission that requires the player to kill 10 cougars with the explanation that the population needs thinning. One woman found that she couldn’t bring herself to kill the animals, while many others cited the fact that it was for population control rather than for pelts or teeth (as is the scenario in several other games) that enabled them to kill the animals without feeling much guilt.
Guilt and Video Games
January 7th, 2005 § 0
Moblogging
January 6th, 2005 § 0
Several weeks ago a woman from an alternative newspaper Columbus Alive contacted me about the RNC Mobnet and moblogging in general. Here is the article as it ran (yesterday, I think).
Anomoly
January 5th, 2005 § 0
The blogosphere, as it is colloquailly called, is paralyzing my ability to write. I have a sneaking suspicion I might be a closet morning person. And the desire to go back to school full time is completely insatiable.
Thanks Bunny!
January 4th, 2005 § 1
My life is now complete.
:D